Towards Genre as a Game Design Research Approach
DiGRA 2017 | 2017
Argues for genre as a rigorous framing for game design research to ground designerly claims and better situate findings.
Argues for genre as a rigorous framing for game design research to ground designerly claims and better situate findings.
DiGRA 2017 | 2017
Argues for genre as a rigorous framing for game design research to ground designerly claims and better situate findings.